| Author |
Thread Statistics | Show CCP posts - 20 post(s) |

Duke Garland
Solar Vista. The Anubis Accord
11
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Posted - 2016.06.28 13:04:28 -
[1] - Quote
Henry Plantgenet wrote:+1 to being able to remove/disable the dock/undock animation. ^this.
At least turn off the camera swirl if you're hell-bent on keeping the actual ship moving into docking position because that swirl a) confuses me while undocking and b) gives me motion sickness on docking and/or switching ships. We've such a nice static camera for those who chose to keep full control over it so why are you forcing that animation down on us now?  |

Duke Garland
Solar Vista. The Anubis Accord
19
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Posted - 2016.06.29 14:42:09 -
[2] - Quote
Sgt Ocker wrote: Yeah I just logged in 3 characters, all of which have different sets of challenges.
One was interesting - Complete a Sansha Incursion. I mean seriously, setting challenges an individual character has no control over completing?
[...]
Kill 5 Drifters - Another one that due to the randomness of these "challenges" will be difficult for many to complete.
My other toon has to kill 50(!) drifters. As for the incursion, while that is certainly a hefty task on paper your individual contribution can be as little as one site. So as long as one of the big HQ communities successfully kills the mothership and you (as such) will be rewarded with CONCORD LP I suppose that will also count towards that scope mission. Or maybe as much as clearing an asteroid belt of incursion rats already triggers this, there is no way for me to tell other than suggesting you try that in an incursion's staging (< important!) system with something like a well-tanked BC. Clearing a belt at least used to credit you with a CONCORD LP reward. |

Duke Garland
Solar Vista. The Anubis Accord
21
|
Posted - 2016.07.04 15:37:27 -
[3] - Quote
CCP Mimic wrote:Hi again everyone, Just a quick update on what we are currently working on in regards to the feedback you have given us so far: We are looking at combining several dynamic camera actions into a single toggle-able option, that will include the docking/undocking camera as well as some existing toggle-able camera options. Details about what will be included will be made available closer to release, which we hope to have with you soon.
Have a great weekend, and fly safe o7
As to Mimic's post, a toggle is live on SiSi right now that contains the docking/undocking animation and apparently both TQ toggles "Dynamic Center Offset" and "Dynamic Field of View" which I also have both unticked. Really happy with that solution so far and I'm looking forward whether this hits TQ unchanged from its current form and especially when it'll hit TQ.
FT Diomedes wrote:Thank you! I hate having to look away from the screen every time I dock up or switch ships, but it is better than the camera spinning, forward motion, which induces nausea. For some reason I don't get that sensation outside the station.
About the nausea part, this can have many many issues I guess. For me it's the rapid movement of the camera in combination with the small FOV on the docking animation. Similarly to you I eXperience that less on the undocking animation, quite possibly because the camera zooms out to a much bigger FOV and seemingly moves slower? |
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